Trading Places: |
An Absent Professor As Student |
As his third generation in school draws to a close, the author feels like it’s time to start again. Taking a long view of his future he sees forty years open for teaching, learning, research, practice and service. Obviously, he needs to be back in school. |
By Bill Ritchie |
For seven days I’ve been back at school—eight if you count my introduction to the adviser of the multimedia arts students. The student who introduced me said, later, that she’d hoped some kind of benefits would accrue to me. She was grateful that I had some video for her Web site project. The introduction was timely. It got me started on what might be the conclusion of my 40-year retrospective and the opening of the next phase of my career.There is a story I wrote thirty years ago about an art professor who experienced a kind of Rip Van Winkle event, waking after he’d been asleep for decades. While I’ve been wide awake, and keeping up with the times, I feel like that professor I wrote about whose job, at least until he was useful again as a teacher, was to participate in a retraining program. The story I wrote begins when he’s introduced to another “student” who also is in the program. They were called Re-Entrants.In real life, I plan to meet many students who have missed out on some of the events of the past two decades, like me, because there was no apparent need to continue their schooling after they got their university degrees. Some of them may be my former students; others may be people who have “skipped” school for fifteen or twenty years while they took care of other things in their lives. Some might be in the career they planned, others may have moved horizontally to other interests.As for me, I think I’m on the same track I set out on in the mid-sixties: Teaching. Since I wanted to teach on the college level, this also meant spending time in so-called research and practice (plus service) that are the mark of the academic professional. Ironically, I researched myself right out of traditional university life since I proved that my field—printmaking—had not stopped at handmade fine art prints but matured to become hi-tech reproduction.We are experiencing a new era I call the age of digital reproduction. As far as I know, traditional schools of art do not have a course such as might be called “The Work of Art in the Age of Digital Reproduction.” I was about to propose a course titled “The History of Multimedia Arts in the Pacific Northwest” when I realized I didn’t fully understand schools today—who the people are and what the technology is like.I feel as though the chances of my proposal would be better (and there’d be a better opportunity for it to be offered on-line) if I knew the system better. And since the emphasis might be on service to the student, then it would be best if I knew the student better. I don’t mean know the student as a professor knows the student (or thinks he or she knows), but know the student the way one knows one’s self.In my planning, I envision a recursive effect: To teach a course, you must learn it. To learn it, it’s sometimes best to teach it. Since my long term goal (forty more years of TRPS) will require distance learning and hybrid digital game-based learning schemes. The best way to start learning is become a student, walk in the shoes of a student, live the schedule of a student, and think of a career like a student thinks of his or her “dream”.My game, Emeralda, is a lifetime game. Someone wrote a book titled The Game of Life and How to Play It. Emeralda is my game of life, and I am learning how to play it. If it serves me well, as I believe it does, then it’s a good idea to share it with other people in this day and age. To share this game I think the first step is to coordinate what I might call “industry standards” with the new elements that Emeralda entails. Distance learning is one of the elements.Pre-Media Arts StudentThe first step is to apply, focusing on the multimedia arts courses offered at my closest community college, Shoreline Community College. Located only ten miles from my home, and offering a full range of multimedia arts courses.The second step is to create a skunkworks virtual program to parallel my real role as a student. That is, I enroll as a normal student in two classes, and then I “enroll” myself in a skunkworks course of my own. In this fashion I design my curriculum as I’m living in the SCC curriculum.Here’s how it works. I follow the course outline at SCC, but I write a parallel outline geared to my own vision, that is, a curriculum in multimedia arts based on the future—when an online version might exist. I can make innovations like having a “buddy” system along the lines of Proximates, and follow a BIOS based on that idea. I can make a prerequisite such as writing a three year business plan before I am allowed into the program. A Web site—with URL domain name service would be another prerequisite and, of course, demonstrate that I have my own tools.This is a new idea. I’m still thinking about it. But true to my theory of concurrent marketing (of an online hybrid course, History of Multimedia Arts of the Pacific Northwest Since 1935”), sales (of an online art ed shell), design (structure and file structure) and production (actual course-taking), I think I will pursue this line to a logical conclusion.
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About the Author: Bill H. Ritchie, Jr. is an Itinerate Professor of Art in Seattle. He taught 19 years at the UW as a professor of art, traditional printmaking and media arts. Resigning at 43 to start his own learning, research and production company, he created Emeralda in 1992, a game strategy he likens to a fantasy region accessible only by computer. He invented rules-of-play and an operating system he wants to be an online interactive game. He’s immersed himself in a virtual promised land in the age of digital reproduction.For further information via e-mail: Ritchie@seanet.com, and see the professional Web site at www.seanet.com/~ritchie. The company’s name is Emeralda Works, 500 Aloha #105, Seattle, WA 98109. Telephone (206) 285-0658. This article’s statistics are: 1122 Words. 5176 Characters. 2 Pages. ipp30816 Trading Places Absent Professor As Student. ©2003 Bill H Ritchie, Jr. |